Object-Oriented Game Development - Julian Gold - Books - Pearson Education (US) - 9780321176608 - May 19, 2004
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Object-Oriented Game Development

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Addresses how program teams can develop complex entertainment software within the constraints of deadlines, budgets and changing technologies. Topics covered in the book include writing reusable code; writing multi-platform titles efficiently and using iterative techniques in programming.


440 pages

Media Books     Paperback Book   (Book with soft cover and glued back)
Released May 19, 2004
ISBN13 9780321176608
Publishers Pearson Education (US)
Pages 440
Dimensions 183 × 231 × 26 mm   ·   833 g
Language English