World Design for 2D Action-Adventures - Level Design Practices - Totten, Christopher W. (American University, Washington, DC, USA) - Books - Taylor & Francis Ltd - 9781032579986 - December 30, 2024
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World Design for 2D Action-Adventures - Level Design Practices

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Blending theory and practical analysis, book shows how principles of game and level design are applied in some of your favorite 2D action-adventure games. It guides you on a quest to create levels for different styles of 2D action-adventure games, from top-down dungeon-crawler adventures to side-scrolling non-linear “Metroidvania” titles.


150 pages, 34 Line drawings, black and white; 143 Halftones, black and white; 177 Illustrations, bla

Media Books     Paperback Book   (Book with soft cover and glued back)
Released December 30, 2024
ISBN13 9781032579986
Publishers Taylor & Francis Ltd
Pages 16
Dimensions 179 × 253 × 17 mm   ·   600 g
Language English  

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