Tell your friends about this item:
Game Audio Programming 5: Principles and Practices
Game Audio Programming 5: Principles and Practices
In this volume, some of the top game audio programmers in the industry delve into audio programming topics from low-level subjects like oscillator techniques to high-level topics such as automated testing, reverb, and music.
| Media | Books Hardcover Book (Book with hard spine and cover) |
| Released | November 17, 2025 |
| ISBN13 | 9781032856339 |
| Publishers | Taylor & Francis Ltd |
| Pages | 346 |
| Dimensions | 242 × 164 × 26 mm · 690 g |
| Language | English |
| Editor | Somberg, Guy |