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Video Game Coding - Coding Janet Slingerland
Video Game Coding - Coding
Janet Slingerland
Explains the process programmers use to create a video game, including key concepts such as game mechanics and user interfaces. Easy-to-read text, informative sidebars, and helpful diagrams make this book an engaging read for avid technology fans and readers who are new to computer coding.
32 pages
| Media | Books Paperback Book (Book with soft cover and glued back) |
| Released | 2019 |
| ISBN13 | 9781641853873 |
| Publishers | North Star Editions |
| Pages | 32 |
| Dimensions | 227 × 173 × 8 mm · 94 g |
| Language | English |
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